<!-- //#include WWW_findArrayIndex()
function WWW_createFlipImages(){ //v1.1 Each FlipImage has an array of selectable image graphics
	var a=WWW_createFlipImages.arguments,f;
	if(document.images){
		if(!(f=document.WWW_FlipImage)) {f=document.WWW_FlipImage=new Object; f.Name=new Array(); f.aImage=new Array();}
		var i=0,j,k=f.Name.length,n,x; while(i<a.length){
			f.Name[k]=a[i++]; x=f.aImage[k]=new Array(n=a[i++]); //Get name,no.images
			x[0]=new Image;
			for (j=1;j<n;j++) {x[j]=new Image; x[j].src=a[i++];} //Load the images (except [0]: initial src)
			k++;
}}}

function WWW_findImage(s) {//v1.0 Return image object of given name
  var x,d=document;
  if(!(x=d[s])&&d.all) x=d.all[s];
	return x;
}

function WWW_flipImage(sName,iImg){ //v1.0 Flip to image iImg
  var x=WWW_findImage(sName),f=document.WWW_FlipImage;
	if(x&&f){
		var i=WWW_findArrayIndex(f.Name,sName);
		if(i!=-1){
			var aImg=f.aImage[i]; if(!aImg[0].src) aImg[0].src=x.src; //First flip
			x.src=aImg[iImg].src;
}}}

function WWW_setZeroFlipImage(sFI,sImage){ //v1.0 Allows zeroth image to be preset
	var f=document.WWW_FlipImage; if(f){
		var i=WWW_findArrayIndex(f.Name,sFI);
		if(i!=-1) f.aImage[i][0].src=sImage;
}}
//-->
